The remainder of Monster Hunter: World's Steam update is mostly reserved for language support, such as the newly added support for simplified Chinese, as well as a bunch of translations. This one is pretty self-explanatory and you'll find volume and keybinding settings in the options menu. Players who rely on voice comms can rest easy now, as Monster Hunter: World's update added the long-awaited push-to-talk feature. Monster Hunter: World's PC version previously supported only on or off and the company actually advises setting them to high when in ultrawide mode, as it 'can help reduce simulation sickness'.
The second feature of Capcom's new update are vignette effects, which can now be set to high, normal or off.
The company also included a UI adjustment feature, so that players can position their UIs the way they see fit. Unfortunately, there's a caveat as Capcom wrote that even though 'most cutscenes support ultrawide', some Monster Hunter: World cutscenes apparently do not.